Game development

Game from Scratch

The complete game creation course: from prototype to a packaged game you can share.

5 chapters · 60 lessons Intermediate
Full lessons, downloads, and discussion are available in Unreal Sensei Academy. Already enrolled? Open in Academy.
The Temple of Light built into a sunlit sandstone canyon.

Game from Scratch · Preview

What you will learn

  • Plan a gameplay loop and story before building
  • Block out levels and iterate on layout quickly
  • Program interactable elements and advanced mechanics in Blueprints
  • Light and dress environments with Lumen and Nanite
  • Add main menus, options, and level streaming
  • Package a compact executable to upload or share

About this course

Build a first-person puzzle game, The Temple of Light, from an empty project to a compiled executable. You plan the gameplay loop, block out levels, program interactions and mechanics in Blueprints, dress the world with Lumen and Nanite, add menus and save systems, then package the finished game.

Syllabus

5 chapters, 60 lessons. Click any lesson to open its public preview.

01Course Introduction3 lessons Project setup and how the course is organised.
02Prototyping21 lessons Gameplay prototyping: the mechanics that make the puzzle game work.
03Level Creation14 lessons Blocking out and refining the temple levels.
04Environment!8 lessons Turning block-outs into a finished environment.
05Finished Game14 lessons Menus, saving, polish, and packaging the game.
Keep going

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