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Thoughts on real-time 3D and creative work with Unreal Engine from the Unreal Sensei Newsletter

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A city skyline at sunset with the title State of Unreal 2026 and the Unreal Engine 6 logo.Latest issue
Jul 3, 2026

Unreal's Plans for AI and UE6 Revealed

There are three big announcements on the future of the engine at this year's State of Unreal event. There are two new AI tools, the Unreal MCP and generative AI node graph, and more news on UE6!

1 min read
Cover artwork for How the Elder Scrolls Unreal Remake Changes Gaming
May 1, 2025

How the Elder Scrolls Unreal Remake Changes Gaming

The Oblivion Remastered release uses Unreal Engine 5 to render visuals while retaining the original Gamebryo engine for gameplay, offering a modern look without altering the core mechanics. This dual-engine approach suggests a growing trend in game remasters, allowing developers to preserve legacy systems while updating graphics cost-effectively.

2 min read
Cover artwork for How Unreal Engine 5.6 Refreshes the Unreal Editor's Interface
Apr 25, 2025

How Unreal Engine 5.6 Refreshes the Unreal Editor's Interface

Unreal Engine 5.6 introduces a redesigned viewport toolbar along with smarter snapping features to improve the editing workflow. Epic is also revamping project templates by adding "template variants," allowing users to choose between simpler or feature-rich versions to better suit their development needs.

2 min read
Cover artwork for Unreal Sensei is now an Unreal Authorized Instructor
Apr 21, 2025

Unreal Sensei is now an Unreal Authorized Instructor

I’m now officially an Unreal Authorized Instructor, certified by Epic Games to teach everything from programming to animation in Unreal Engine 5, and have just launched a new course on character creation using Control Rig. Also, don’t miss the stunning new UE5 game Lushfoil Photography Sim by Matt Newell, whose development I’ve been following closely.

1 min read
Cover artwork for How Unreal Engine 6 is Changing Coding
Apr 18, 2025

How Unreal Engine 6 is Changing Coding

A recent UEFN survey revealed Epic may replace Blueprints in Unreal Engine 6 with a new visual programming tool called "Visual Verse," which could either resemble node-based Blueprints or a blocky Scratch-like interface. Concerns have been raised that choosing a Scratch-style system could harm Unreal's development ecosystem by removing the proven, production-ready Blueprint workflow.

3 min read
Cover artwork for How Unreal Powers Marvel Rivals
Apr 7, 2025

How Unreal Powers Marvel Rivals

This week’s news highlights Marvel Rivals’ success as a top multiplayer game built in Unreal Engine 5, showcasing features like Lumen and Chaos physics, along with a developer interview detailing its creation. Also featured is a stunning 3D reimagining of Super Mario World in UE5, and Epic’s major progress in eliminating shader stutter with PSO Caches in Unreal Engine 5.5.

1 min read

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